Drawing wireframes for a better user experience

I've made a series of test stories from my favorite test runs. During this test run I cooperated with a company's designer to construct an optimal task flow in an app. In the end I drew a complete set of wireframes for the app that the developer used for the development process.

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Le’ts draw… some IT related concepts!

When drawing and explaining at the same time, it doesn't have to be pretty. It has to be clear. What's important is to capture the essence of the thing you're trying to draw. The essence of a tree isn't it's beautiful and detailed leaves. It's a trunk with two branches. No need to use time on drawing anything else, if people get that what you've drawn is a tree.

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